Describe your idea
In general I would like 1 or 2 additional abilities
- Globally limit the number of pals that can be imported per player.
- Dynamically limit the number of pals DNA pals a player can have. (This one seems a little easier to break by just importing a pal and giving to a friend then importing more)
Purposes
Generally the purpose of this would be to limit the amount of hacked or cheated pals that can be brought into a server.
There are a lot of people that just turn palbox off it I believe we could see a lot more usage with these options added.
The average player doesn’t necessarily care about their 100 base pals but they do care about maybe 1-3 pals they had with them on their solo and it wouldn’t hurt to bring them over to some servers. But just because those servers want to be nice and allow a couple important their current option is to just open the whole thing up or use pal defender to try and restrict unwanted imports.
Expected Behavior
Have a global setting that sets the overall number of pals each player can import and maybe a file or something that stores how many they have imported, so if a mistake happens an admin can reset a players count back to 0.
As for the dynamic one I think it would be cool but difficult to track as each pal would somehow need to be marked as a certain players then check the whole server if that player owns 5 imported pals. If it is possible that could be cool but it doesn’t seem very viable.
Attachments
This isn’t extremely critical due to cheats happening or anything but would be an amazing QOL addition to the mod
Priority
Medium
Describe your idea
In general I would like 1 or 2 additional abilities
Purposes
Generally the purpose of this would be to limit the amount of hacked or cheated pals that can be brought into a server.
There are a lot of people that just turn palbox off it I believe we could see a lot more usage with these options added.
The average player doesn’t necessarily care about their 100 base pals but they do care about maybe 1-3 pals they had with them on their solo and it wouldn’t hurt to bring them over to some servers. But just because those servers want to be nice and allow a couple important their current option is to just open the whole thing up or use pal defender to try and restrict unwanted imports.
Expected Behavior
Have a global setting that sets the overall number of pals each player can import and maybe a file or something that stores how many they have imported, so if a mistake happens an admin can reset a players count back to 0.
As for the dynamic one I think it would be cool but difficult to track as each pal would somehow need to be marked as a certain players then check the whole server if that player owns 5 imported pals. If it is possible that could be cool but it doesn’t seem very viable.
Attachments
This isn’t extremely critical due to cheats happening or anything but would be an amazing QOL addition to the mod
Priority
Medium