A simple Arduino-based electronic dice system designed for Ludo and other board games. The project uses 7 LEDs to reproduce standard dice patterns from 1 to 6, a push button to start the dice roll, and a buzzer to provide sound feedback during the rolling process.
Traditional dice can be replaced with a compact electronic dice using an Arduino, LEDs, a push button, and a buzzer.
When the user presses the button:
- The Arduino detects the button press.
- A short buzzer sound is generated.
- The LEDs rapidly display randomly generated dice values.
- The buzzer produces sound feedback during the rolling animation.
- After the rolling sequence, a final random value from 1 to 6 is displayed.
- The final dice value remains displayed until the next button press.
The project demonstrates basic concepts of embedded systems, digital I/O, random number generation, LED control, and buzzer interfacing.
- Random dice generation from 1 to 6
- 7-LED dice display
- Push-button controlled operation
- LED-based rolling animation
- Buzzer feedback
- Final dice value display
- Arduino
random()function - Random seed using analog input
- Simple and low-cost hardware
- Suitable for Ludo and other board games
Push Button
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v
+-------------------+
| Arduino |
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| Random Generator |
+---------+---------+
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+-------+-------+
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v v
7 LED Display Buzzer
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v
Dice Value 1 - 6
| Component | Quantity |
|---|---|
| Arduino | 1 |
| LEDs | 7 |
| Push Button | 1 |
| Buzzer | 1 |
| Current-Limiting Resistors | 7 |
| Breadboard | 1 |
| Jumper Wires | As required |
| Component | Arduino Pin |
|---|---|
| LED 1 | D2 |
| LED 2 | D3 |
| LED 3 | D4 |
| LED 4 | D5 |
| LED 5 | D6 |
| LED 6 | D7 |
| LED 7 | D11 |
| Push Button | D8 |
| Buzzer | D10 |
| Random Seed | A0 |
The seven LEDs are arranged in a 3×3 dice-style layout.
D2 D7
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D4 D6 D5
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D3 D11
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| Position | Arduino Pin | Array Index |
|---|---|---|
| Top Left | D2 | leds[0] |
| Bottom Left | D3 | leds[1] |
| Middle Left | D4 | leds[2] |
| Middle Right | D5 | leds[3] |
| Center | D6 | leds[4] |
| Top Right | D7 | leds[5] |
| Bottom Right | D11 | leds[6] |
The LED array is defined in the program as:
int leds[] = {2, 3, 4, 5, 6, 7, 11};
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The push button is connected to D8 and configured using the Arduino's internal pull-up resistor.
pinMode(buttonPin, INPUT_PULLUP);The program detects a button press when the signal changes from HIGH to LOW.
if (lastButtonState == HIGH && buttonState == LOW)When the button is pressed, the buzzer produces a short beep.
void iSound() {
tone(buzzerPin, 1500, 100);
}This indicates that the dice rolling process has started.
The Arduino generates a random number between 1 and 6.
random(1, 7);The upper limit of the Arduino random() function is exclusive, so:
random(1, 7)
produces:
1
2
3
4
5
6
The dice does not immediately show the final result.
Instead, the program repeatedly generates random values:
for (int i = 0; i < 15; i++) {
showDice(random(1, 7));
amAbhikSound();
delay(70);
}This creates a rapid LED animation that simulates a physical dice roll.
During the rolling animation, the buzzer produces two tones.
void amAbhikSound() {
tone(buzzerPin, 900, 40);
delay(50);
tone(buzzerPin, 700, 80);
}These tones provide custom audio feedback during the dice rolling process.
After the rolling animation, the Arduino generates one final random number.
showDice(random(1, 7));The corresponding LED pattern remains displayed until the next button press.
The program initializes the random number generator using analog input A0.
randomSeed(analogRead(A0));This provides a changing starting value for the pseudo-random number generator.
The showDice() function first turns OFF all LEDs.
void clearLEDs() {
for (int i = 0; i < 7; i++) {
digitalWrite(leds[i], LOW);
}
}Then the required LEDs are turned ON according to the generated dice value.
For example, the value 1 uses the center LED:
if (n == 1)
digitalWrite(leds[4], HIGH);Since:
leds[4] = D6
D6 acts as the center LED.
For value 6, six LEDs are activated:
if (n == 6) {
digitalWrite(leds[0], HIGH);
digitalWrite(leds[1], HIGH);
digitalWrite(leds[2], HIGH);
digitalWrite(leds[3], HIGH);
digitalWrite(leds[5], HIGH);
digitalWrite(leds[6], HIGH);
}- Programming Language: Arduino C/C++
- Development Environment: Arduino IDE
- Version Control: Git
- Repository Hosting: GitHub
Arduino-Electronic-Ludo-Dice/
│
├── images/
│ ├── Circuit Design with code.png
│ ├── Circuit Design.png
│ ├── Hardware 1.png
│ └── Hardware 2.png
│
├── src/
│ └── Arduino_Electronic_Ludo_Dice.ino
│
└── README.md
git clone https://github.com/abhik-ece/Arduino-Electronic-Ludo-Dice.gitOpen the project folder in Arduino IDE or VS Code.
Navigate to:
src/Arduino_Electronic_Ludo_Dice.ino
Connect the Arduino board to your computer using USB.
In Arduino IDE:
Tools → Board
Select the appropriate Arduino board.
Go to:
Tools → Port
Select the connected Arduino COM port.
Click:
Upload
After uploading, press the push button to start the dice.
Power ON
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Arduino initializes
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Wait for button press
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Button pressed
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Short buzzer beep
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Random LED rolling
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Rolling sound
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Final random value
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Display dice value
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v
Wait for next button press
This project can be used for:
- Electronic Ludo
- Digital board games
- Educational electronics
- Arduino learning
- Embedded systems demonstrations
- Interactive electronics projects
- Microcontroller programming practice
- Simple hardware
- Low component cost
- Easy to build
- Easy to modify
- No external display required
- Provides both visual and audio feedback
- Demonstrates practical Arduino programming
- The random generator is pseudo-random.
- The project currently supports a single dice.
- The final value is displayed only through LEDs.
- The buzzer provides tones rather than recorded speech.
- The circuit currently uses a breadboard-based implementation.
Possible future upgrades include:
- OLED or LCD display
- Rechargeable battery
- 3D-printed enclosure
- Adjustable rolling speed
- Multiple dice support
- Multiplayer score tracking
- Bluetooth connectivity
- Wi-Fi connectivity
- Custom sound effects
- Battery level monitoring
- Compact PCB design
This project demonstrates practical concepts including:
- Arduino programming
- Digital input and output
- Push-button interfacing
- Internal pull-up resistors
- LED control
- Random number generation
- Buzzer interfacing
- Functions in embedded C/C++
- Hardware-software integration
- Git and GitHub workflow
Arduino
Arduino C/C++
Digital Electronics
LED Control
Push Button
Buzzer
Random Number Generation
Git
GitHub
Abhik
Electronics & Communication Engineering
GitHub:
https://github.com/abhik-ece/Arduino-Electronic-Ludo-Dice



