Unified Liminal World Editor, Procedural Engine & Game Creation Toolkit inspired by Radiant and Hammer. Optimised for low-power CPUs.
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Updated
Sep 26, 2026 - Python
Unified Liminal World Editor, Procedural Engine & Game Creation Toolkit inspired by Radiant and Hammer. Optimised for low-power CPUs.
Open-source Singleplayer Backrooms game in Unreal Engine 4, and on a low ass budget.
A modern Tauri 2.0 save manager for Escape The Backrooms — CRUD, multilingual, virtual scrolling
Experience the Backrooms in a whole new way... Noclip out of reality, or go through a null zone, will get you in an infinite and irregular office building...
An endless first-person backrooms game, presented as a damaged VHS recording. Next.js, Three.js, Rapier, WebGPU.
《后室》(2026) 中文字幕协作项目 | Chinese fansub project for "Backrooms" (2026)
I have made an algorithm able to create a form of short-form content. With this, I was able to create a Youtube Channel with over 50k subscribers.
3D Survival horror First-person shooter with jump scares.
DEEP YELLOW is a turn-based roguelike set in the Backrooms — infinite procedurally generated liminal hallways rendered in a PSX-inspired first-person perspective. Combat is automatic and spatial: moving or waiting triggers your attacks, so positioning and item synergies drive every decision.
A repository with random scripts for Blender, Unreal,.... made to animate, generate stuff in 2D or 3D
BackroomsCLI is a multi-choice CLI game based off The Backrooms fandom page.
Motivated by recent success of the truth_terminal meta this is created as an open research repository of keen finds
A Backrooms simulator game with I4.0 integration
Two-player server-authoritative browser horror in procedurally generated liminal spaces
LOCAL MULTIPLAYER SETUP FILES
This mod aims to be a faithful representation of community's backrooms lore! It adds a bunch of dimensions, structures and features that make up a story with a logical progress inside of the parallel reality of the backrooms.
To associate your repository with the backrooms topic, visit your repo's landing page and select "manage topics."